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Warriors, through self-discipline, concentrate in physical training and martial arts. Towering, brutal, and relentless, Warriors wield two-handed swords with unsurpassed strength. They are primarily melee fighter and protect themselves with heavy armors and enormous stamina. Warriors have their own way of battle. Death toll is high in battles they participate that others treat them contemptuously. Even with this kind of treatment, they simply

Weapon Guard Weapon Guard
Blocks any attack for once. Lasts one minute.
Return:Regenshein Return
: Regenshein
Teleport to Regenshein
Revitalize Revitalize Recover HP by 1% every second for one minute.
Slash Slash Deals damage to target with a strong upper slash.
Dash Dash Charges towards target to deal damage and inflict stun.
Armor Break Armor Break Deals damage to target and lowers its physical defense.
Incite Incite Taunts target enemy unit generating threat level to attack the character
Berserk Berserk Increases Physical Attack and Move Speed but lowers Defense Rate.
Blade Storm Blade Storm Swings the blade in circle and deals damage to enemy units around.
How of Glory How of Glory Increases Max HP and MP and the recovery rate of all party members.
Stark Stark Deals damage to target and knocks it down.
Target is incapable to attack or defend.
Fortitude Fortitude Increases Physical Attack and Hit Rate. (Passive)
Dragon Spirit Dragon Spirit Increases Max HP and recovers certain % of Max HP every 8 seconds out of battle. (Passive)
How of Valor How of Valor Increases Strength, Agility and Intelligence of all party members.
Impact Ground Impact Ground Deals damage to targets within 5 m radius with ground explosion and
drastically decrease Move Speed.
How of War How of War Deals physical damage to enemies within radius and inflicts stun.
Awakening Awakening Increases Critical and Skill Damage. Activates only in Berserk status.
Thrust Thrust Deals physical damage over certain period through stabbing,
leading the target to bleed.
How of Defense How of Defense Increases Physical and Magic Defense and Resistance Rate to all near
-by party members.
Death Wound Death Wound Deals great Physical Damage through powerful blow and inflicts silence.
Halmont Halmont Deals damage to near-by enemies by jumping to designated area and
thus generating a shockwave.