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[05-04-2016] Level 99 extension patch note (Part 1)

Date :
May 4, 2016
Views :
465


 


                 [TRABAND]

 

        

 

1.        There’ll be changes in monster levels and quests in the Traband field.

-       Levels of Traband monsters will be elevated.

-       Due to the level increase, drop items will be upgraded to high level/superior items.

 

Current Average Monster Level

Average Monster Level After Update

74

96

 

-       The current Traband quest (for level 70~75) will be deleted and the zone transfer route will directly reach karena.

-       New quests including achievement quests will be added depending on increased monster levels and zone levels.

-       A new Guild Mission –Lv.12- item for characters level 95~99 will be added in the Guild Manager Shop.

 

2.        Cave of Lycan Hell Mode will be added.

-       Like other hell mode quests, the quest will be available once a day.

-       New materials and high grade items can be acquired.

 

 

3.        Character and Pran max levels will be expanded to 99.

 

 

[SKILLS]

 

One new skill for each class will be added.

- Characters level 95 and above can learn the new skills through each class’s [Skill Instructor NPC] or [Amnesia].

 

 

1) Conqueror: Last Stand


 

     Inflicts physical damage on enemies nearby and adds extra damage in proportion to the user’s lost HP.

     And then while burning with a furious rage, damage from enemies and regeneration highly decrease for a while.

 

 

 

2) Templar: Avenger’s Shield


 

     Inflicts physical damage on enemies nearby and let them become sensitive to holy spells.

     And then brings damage from enemies back to them for a while.

 
            

 

    

 

3) Sniper: Destination


 

     Inflicts physical damage on an enemy while completely ignoring its physical DEF by shooting it with a special penetrating bullet. Adds extra damage while hiding.


 

   

 

 

        4) Pistoleer: Wicked Timer


 

     Attaches a special bomb on one target while inflicting damage depending on the number of its buffs. The bomb hinders the target from attacking or using skills, and after a while, it explodes to give extra damage.


 

        

        

 

5) Arcanist: Abyssal Gate


 

     By covering up enemies in a rage with the abyssal mud, this highly decreases their movement speed and inflicts continuous magical damage. Also this adds extra damage, responding to the enemies’ all buff effects. The skill effects aren’t cancelled by other spells.

         

       


 

6) Saint: Dixit Dominus

     With the user as the center, using the holy power, this inflicts magical damage on surrounding enemies and stuns them for 1 second. This gives high damage to demon and undead.

 

  


 

        The following skills will be modified.

 

Class

Skill

Description

Warrior/
Conqueror

Slash

Double hits at a certain skill level, will increase Critical rate when activated.

Armor Break

Effects of Evasion and Movement Speed decrease will be added.

Berserk

The physical ATK increase will be deleted and the Movement Speed increase will be improved.

A bloodsucking effect (HP absorption) will be added.

Its max level will change from 16 to 10.

Lionheart

Will be triggered immediately and as soon as it is activated, it will remove one debuff.

Will continuously recover HP and have resistance to Movement Speed decrease and Bondage for the duration.

Its max level will change from 16 to 10.

Gash

Its continuous damage will increase.

Will have an effect that cancels enemies’ buffs at a certain level.

Master of Blades

The mana leakage will increase.

Blood Strike

The damage depending on current HP will decrease.

Howl of Freedom

Will give an abnormal states RES buff to party members.

Abnormal states immunity will be applied only on the skill user.

Masochism

The percentage of HP consumption for the skill usage will slightly increase.

Paladin/

Templar

Recover

Will be triggered immediately.

Regeneration will increase in proportion to a target’s lost HP.

Divine Strike

The duration will decrease to 1 second.

Vanguard

The existing physical DEF and magic DEF increase effects will be delete.

Damage from demon and undead will decrease for the duration.

Enrage

Damage to demon and undead will increase at a certain skill level. (applied in further update)

Benediction

An effect that increases regeneration will be added.

Martyr

The shared damage limit will be elevated.

A great abnormal states RES will be applied on a target.

Divine Ward

The duration will decrease from 10 minutes to 5 minutes.

The cool down will decrease from 5 minutes to 3 minutes.

Reflect Blow

Will return all damage from enemy’s attacks for 3 seconds. The skill user will get part of damage too.

The skill’s cool down and reflection percentage will be modified.

Deliverance

An effect that cancels all abnormal states of a target will be added.

Defiance

The abnormal states RES will switch into abnormal states Immunity at its maximum level.

Onslaught

Will be triggered immediately.

A double attack value will be added.

Aegis

The duration will decrease to 1 second.

Rifleman/ Sniper

Countdown

Ranged damage will be added once it explodes at a certain skill level.

Rupture

An effect that decreases the abnormal states RES will be added to the debuff applied on enemies.

Hollow Point

The duration will decrease to 1 second.

Inflicts straight penetration damage at a certain skill level.

Crimson Bullet

The debuff won’t be cancelled at a certain skill level.

Deploy Turret

At a certain skill level, an effect that decreases Movement Speed will be added to the skill attack.

Headshot

The duration will decrease to 3 seconds.

Will inflict damage on a target’s MP and depending on the damage, add extra on HP.

Predator

A mute effect will be added so that skill casting sounds can be mute.

Go Postal

The debuff extra damage will highly increase but the duration will decrease.

Ghost Stance

A mute effect will be added.

Dual Gunner/ Pistoleer

Corrosive Round

Will be triggered immediately.

Poison Ivy

An effect that decreases the abnormal states RES will be added.

Quicksilver

Movement Speed increase and Evasion will be upgraded.

Will give an extra hiding effect shortly at its max level.

Hot Shot

Skill ATK increase will be added.

Stealth

The duration will decrease from 1 minute to 30 seconds.

The cool down will decrease from 2 minutes to 1 minute.

The amount of Movement Speed increase will be elevated

Maelstrom

The debuff extra damage will increase.

Movement Speed decrease and Accuracy decrease effects will be added.

Hemlock

Decreased MP and damage will vary depending on a certain percentage of a target’s max mana.

Heartbreaker

The duration of Stun from Critical hits will vary depending on skill level.

Bloody Rose

Will be triggered immediately.

A double attack value will be added.

Breakthrough

The double attack value will be deleted and the durability consumption rate will decrease.

Warlock/ Arcanist

Fire/Lightning/Darkness Acceleration

The buff level will increase depending on Fireball, Enervate, Lightning Orb, Rend Soul levels.

Once the acceleration damage is triggered by another skill, the damage will increase in proportion to the acceleration level.

Black Harvest

The healing decrease effect will be deleted.

An effect that highly decreases physical ATK will be added.

Mana Torrent

The magic DEF Penetration will increase depending on skill level.

Meditate

The MP and regeneration increase effects will be deleted.

An effect that adds a certain percentage of max MP to HP will be added.

Rend Soul

The physical damage decrease effect will be replaced with magic damage decrease.

Meteor

The duration will decrease to 5 seconds, as well as damage will decrease.

Cleric/

Saint

Cure

Will add an abnormal states removal effect at a certain skill level.

Healing Corona

The duration will decrease to 2 second.

Castigation

The number of removable buff will decrease.

Revelation

The duration will decrease to 1 second.

Enhanced Cure

The additional healing percentage will slightly decrease.

 

- Paladin, Dual Gunner and Warlock’s basic skills will be added.

Class

Skill

Description

Paladin

Heavy Guard

Highly decreases damage from enemies by concentrating on defense. However, Movement Speed and Physical ATK drop sharply for the duration.

Stigma

Stigmatizes one target and turns it sensitive to holy spells.

Dual Gunner

Spell Piercer

Negates enemy’s one-time DEF and Evasion and hits it straight only once for 20 seconds.

Warlock

Invisible Shadow

Becomes immune to all attacks while hiding the body in this space. However, Movement Speed highly decrease and skills/attacks can’t be used.


 
 

EVENT

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